hello!
I’m Bridget
Design Thesis | "Blob Mapping"
Psychogeography + design research examining how space becomes place by exploring behavioral, multi-sensory mapping called “Blob Mapping”.
UX Research | “Glocalli”
UX research covering a two-sided product + virtual experience concept focused on connecting customers with small, local producers.
UX Research | “And Then…”
A card game consisting of two sets of cards. They are pieced together in a domino style and are connected by the creative narratives built by the players.
Branding/UX | “Match d’Improvvisazione Teatrale”
Re-branding for the League Improvvisazione Firenze (LIF) improv matches mimicking the energetic atmosphere, wild audience, and outrageous results.
Branding | “Sant’Osrola”
Branding for the contemporary, community-focused revival of the historical Sant’Orsola complex in Firenze.